![]() Here, you’re alone in large expanses of wilderness, following wild animals which live out lives and react to your presence in many complex ways. TheHunter: Call of the Wild is a hunting simulation that goes far beyond anything in a Far Cry or Tomb Raider. You crouch but the deer barks, alerting the rest of the herd, and moves on again, disappearing into the undergrowth. ![]() The deer stops and turns its head to look back in your direction. ![]() The deer’s ear twitches and it turns and trots away. You raise your binoculars and edge closer, but a branch scrapes your jacket. You’ve been tracking the herd for fifteen minutes, and now, finally, you’re close enough to see your first deer. ![]() This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |